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25th CSEE&T 2012: Nanjing, China
- Daoxu Chen, Mike Barker, LiGuo Huang:
25th IEEE Conference on Software Engineering Education and Training, CSEE&T 2012, Nanjing, China, April 17-19, 2012. IEEE Computer Society 2012, ISBN 978-1-4673-1592-0
Full Papers
- Ray Bareiss, Todd Sedano, Edward P. Katz:
Changes in Transferable Knowledge Resulting from Study in a Graduate Software Engineering Curriculum. 3-12 - Sara Zuppiroli, Paolo Ciancarini, Maurizio Gabbrielli:
A Role-Playing Game for a Software Engineering Lab: Developing a Product Line. 13-22 - Shu Liu, Peijun Ma, Dong Li:
The Exploration and Practice of Gradually Industrialization Model in Software Engineering Education - A Factual Instance of the Excellent Engineer Plan of China. 23-31 - Ritu Arora, Sanjay Goel:
Learning to Write Programs with Others: Collaborative Quadruple Programming. 32-41 - A. S. M. Sajeev, Ivica Crnkovic:
Will They Report It? Ethical Attitude of Graduate Software Engineers in Reporting Bad News. 42-51 - Guoping Rong, Dong Shao:
Delivering Software Process-Specific Project Courses in Tertiary Education Environment: Challenges and Solution. 52-61 - Andreas Bollin, Elke Hochmüller, Roland T. Mittermeir, Ladislav Samuelis:
Experiences with Integrating Simulation into a Software Engineering Curriculum. 62-71
Workshops
- Richard LeBlanc, Michael Barker:
Exploring the Computer Science 2013 Curriculum Guidelines. 75-76 - David M. Weiss, Dong Li:
Workshop on Collaborative Software Product Line Engineering. 77-78
Tutorials
- Ray Bareiss, Todd Sedano:
A Gentle Introduction to Learn by Doing. 81-84 - Andreas Bollin, Elke Hochmüller, Ladislav Samuelis:
Teaching Software Project Management using Simulations - The AMEISE Environment: from Concepts to Class Room Experience. 85-86 - Nikolai Tillmann, Michal Moskal, Jonathan de Halleux, Manuel Fähndrich, Tao Xie:
Engage Your Students by Teaching Computer Science Using Only Mobile Devices with TouchDevelop. 87-89 - Nikolai Tillmann, Jonathan de Halleux, Tao Xie, Judith Bishop:
Pex4Fun: Teaching and Learning Computer Science via Social Gaming. 90-91 - Dongmei Zhang, Yingnong Dang, Shi Han, Tao Xie:
Teaching and Training for Software Analytics. 92
Short Papers and Work-in-Progress Papers
- Todd Sedano:
Towards Teaching Software Craftsmanship. 95-99 - Rafael del Vado Vírseda:
A Software Testing Tool for the Verification of Abstract Data Type Implementations from Formal Algebraic Specifications. 100-104 - Eduardo Santana de Almeida, Dali Li, Stuart R. Faulk, Crescencio Lima, Zhang Rui, David M. Weiss, Jin Ying, Michal Young, Lian Yu:
Teaching Globally Distributed Software Development: An Experience Report. 105-109 - Qing Ding, Xi Li, Ye Liu, Zhu Shi:
Research on Remote Collaborative Engineering Practices for Master of Software Engineering Based on Cloud Computing Environment. 110-114 - Hongyan Mao, Ningkang Jiang, Wen Su, Yan Zhang:
A New Model on the School-Enterprise Cooperation Curriculum Construction. 115-119 - Guoping Rong, Jingyi Li, Mingjuan Xie, Tao Zheng:
The Effect of Checklist in Code Review for Inexperienced Students: An Empirical Study. 120-124 - Guihuan Feng, Bin Luo:
An Experience of Teaching HCI to Undergraduate Software Engineering Students. 125-129 - Ondrej Macek, Martin Komarek:
Evaluation of Student Teamwork. 130-133 - Bonnie K. MacKellar:
A Case Study of Group Communication Patterns in a Large Project Software Engineering Course. 134-138 - Mira Kajko-Mattsson:
A Method for Designing Software Engineering Educational Programs. 139-143
Panel Sessions
- Mike Barker:
Research Directions for Software Engineering Education and Training. 147 - W. Eric Wong:
Involving Undergraduates in Research: Motivations and Challenges. 148
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