2. GAMENETS 2011: Shanghai, China

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Session A1: Mechanism Design

Session A2: Physical Layer Games

Session B1: Network Neutrality and Regulation

Session B2: Network Mechanisms

Session C1: Stochastic and Dynamic Games

Session C2: Security Games I

Session D1: Algorithmic Game Theory and Learning

Session D2: Game-Theoretic Network Models

Session E1: Cooperative Games in Networks

Session E2: Security Games II

Session F1: Incentives for Relaying

Session F2: Spectrum Sharing Games

Session G1: P2P and Social Networks

Session G2: Economics of Network QoS

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