Rendering Techniques 2002: Pisa, Italy

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Interactive Global Illumination

Point-Based Rendering

Dynaminc Model and Light-Field Capture

Texture Mapping and Synthesis

Colour, Rendering and Tone-Mapping

Projective and View-Dependent Textures

Non-Photorealistic Rendering

Appearance Modelling and Rendering

Image-Based Transparency and Refraction

Shading and Shadows

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