Virtual Reality, Volume 12
Volume 12, Number 1, March 2008

Khoo Eng Tat, Adrian David Cheok, Ta Huynh Duy Nguyen, Zhigeng Pan: Age invaders: social and physical inter-generational mixed reality family entertainment. 3-16
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee, Eric T. H. Luk, Junjie Shang, Marti K. H. Wong: FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy. 17-25
Yoshihiro Tabuchi, Norihiro Abe, Hirokazu Taki, Shoujie He: Synchronization between audiovisual and haptic feeling for constructing edutainment systems. 27-36
Ronghua Liang, Mingmin Zhang, Zhen Liu, Meleagros A. Krokos: Cognitive and synthetic behavior of avatars in intelligent virtual environments. 47-54
Emad Barsoum, Falko Kuester: Towards adaptive Web scriptable user interfaces for virtual environments. 55-64
Volume 12, Number 2, June 2008
Louise Moody, Alan Waterworth, Avril D. McCarthy III, Peter J. Harley, Rod H. Smallwood: The feasibility of a mixed reality surgical training environment. 77-86
Richard A. Foulds, David M. Saxe, Arthur W. Joyce III, Sergei V. Adamovich: Sensory-motor enhancement in a virtual therapeutic environment. 87-97
Guanyang Liu, Yuru Zhang, Dangxiao Wang, William T. Townsend: Stable haptic interaction using a damping model to implement a realistic tooth-cutting simulation for dental training. 99-106
Nigel Foreman, Liliya Korallo, David Newson, Natalie Sarantos: The incorporation of challenge enhances the learning of chronology from a virtual display. 107-113
Karsten Bormann: Visuals are not what they look. 115-123
Volume 12, Number 3, September 2008
Guanyang Liu, Yuru Zhang, William T. Townsend: Force modeling for tooth preparation in a dental training system. 125-136
Jesper Kjeldskov, Jan Stage: Interaction styles in tools for developing virtual environments. 137-150
Cyril Bossard, Gilles Kermarrec, Cédric Buche, Jacques Tisseau: Transfer of learning in virtual environments: a new challenge? 151-161
Mark P. Mobach: Do virtual worlds create better real worlds? 163-179
David Trenholme, Shamus P. Smith: Computer game engines for developing first-person virtual environments. 181-187
Volume 12, Number 4, December 2008
Richard Satava: Introduction. 189-190
Victor M. Spitzer, Michael J. Ackerman: The Visible Human® at the University of Colorado 15 years later. 191-200
Suzanne Weghorst, Eric J. Seibel, Peter Oppenheimer, Hunter G. Hoffman, Brian Schowengerdt, Thomas A. Furness: Medical interface research at the HIT Lab. 201-214
Parvati Dev, Wm. LeRoy Heinrichs: Learning medicine through collaboration and action: collaborative, experiential, networked learning environments. 215-234
Richard A. Robb: Medical imaging and virtual reality: a personal perspective. 235-257
Brenda K. Wiederhold, Mark D. Wiederhold: Virtual reality with fMRI: a breakthrough cognitive treatment tool. 259-267
Nigel W. John: Design and implementation of medical training simulators. 269-279



